Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
-
Updated
Jun 30, 2026 - C#
Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
Backup tool for PC game saves
The *cutest* framework out there for creating 2D games in C++!
A web-based IDE for HTML5 game development. Powered by Phaser.
A fork of gym-retro with additional games, emulators and supported platforms
Excalibur Hash is a high-speed hash map and hash set, ideal for performance-critical uses like video games
Playnite plugin for save backups via Ludusavi
❄️ 🎮 Emulator Frontend and SDK
Game Finder built with Next
Game save sync tool for PC games and emulated games
User-Friendly GUI to decrypt Redump's PS3 disc images using PS3Dec.
Template for Clion/Cmake and SDL2 Setup
Lightweight (~4kb) HTML5 canvas engine suitable for small games, animations and creative programming for people who enjoy coding. No dependencies.
Scripts to automate conversion between GameCube and Wii console ISO files to RVZ file format
A khinsider downloader written in Go
Procedural generation of metroidvania style maps.
SCYTHE is a lightweight, C#-based game engine focused on modifiability and rapid iteration using Raylib.
Add a description, image, and links to the videogames topic page so that developers can more easily learn about it.
To associate your repository with the videogames topic, visit your repo's landing page and select "manage topics."